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![Ancient City - Rainbow Ruins [LCGX-EN168] Common](/images/shoplegendarycollectables.shop/images/product/ancient-city-rainbow-ruins-lcgx-en168-common-1.png)
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-71%Ancient City - Rainbow Ruins [LCGX-EN168] Common—
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$0.02The Story
| Set: | Legendary Collection 2 |
| Card type: | Field Spell |
| Rarity: | Common |
| Attack: | 0 |
| Defense: | 0 |
You must have this many "Crystal Beast" cards in your Spell & Trap Card Zone to activate and to resolve these effects. • 1+: This card cannot be destroyed by card effects. • 2+: Once per turn you can halve the Battle Damage you take. •3+: When a Spell/Trap Card is activated: You can send 1 "Crystal Beast" monster you control to the Graveyard; negate the activation and destroy it. •4+: Once per turn, during your Main Phase: You can draw 1 card. •5: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target.
Description
| Set: | Legendary Collection 2 |
| Card type: | Field Spell |
| Rarity: | Common |
| Attack: | 0 |
| Defense: | 0 |
You must have this many "Crystal Beast" cards in your Spell & Trap Card Zone to activate and to resolve these effects. • 1+: This card cannot be destroyed by card effects. • 2+: Once per turn you can halve the Battle Damage you take. •3+: When a Spell/Trap Card is activated: You can send 1 "Crystal Beast" monster you control to the Graveyard; negate the activation and destroy it. •4+: Once per turn, during your Main Phase: You can draw 1 card. •5: Once per turn, during your Main Phase: You can target 1 "Crystal Beast" card in your Spell & Trap Card Zone; Special Summon that target.












