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Breakneck Rider // Neck Breaker [Shadows over Innistrad]
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Breakneck Rider // Neck Breaker [Shadows over Innistrad]

Breakneck Rider // Neck Breaker [Shadows over Innistrad]

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From $0.07

Original: $0.22

-68%
Breakneck Rider // Neck Breaker [Shadows over Innistrad]

$0.22

$0.07

The Story

Set: Shadows over Innistrad
Type: Creature — Human Scout Werewolf
Rarity: Uncommon
Cost: {1}{R}{R}
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
Only the most skillful riders brave the Breakneck Ride through Kessig.
Reverse Type: Creature — Werewolf
Attacking creatures you control get +1/+0 and have trample. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
He can't outrun what he is.
Breakneck Rider // Neck Breaker [Shadows over Innistrad] - Image 2

Details & Craftsmanship

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Description

Set: Shadows over Innistrad
Type: Creature — Human Scout Werewolf
Rarity: Uncommon
Cost: {1}{R}{R}
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
Only the most skillful riders brave the Breakneck Ride through Kessig.
Reverse Type: Creature — Werewolf
Attacking creatures you control get +1/+0 and have trample. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
He can't outrun what he is.
Breakneck Rider // Neck Breaker [Shadows over Innistrad] | Legendary Collectables